[Accessibility-testing] Fwd: IF blind player

Zachary Kline zkline at speedpost.net
Sun Jan 27 16:59:41 EST 2019


Hey,

FOr that matter, I never got any player panels messages about this either.
THanks,
Zack.

> On Jan 27, 2019, at 1:57 PM, Mark Barlet <mark at ablegamers.org> wrote:
> 
> That is strange. Can you send me the contact off list and I will ask the team to see what broke?
> 
> Mark
> On Sun, Jan 27, 2019 at 4:25 PM Austin Seraphin <austin at austinseraphin.com <mailto:austin at austinseraphin.com>> wrote:
> Interesting. I'd love to see these tools become more accessible. I agree about Inform on Mac OS. I tried it on Linux as well and it had a clunky interface even for those standards. If they have received an update in the last two or three years I could give it another shot. I didn't think to test it because it never came up.
> 
> 
> 
> On 1/26/19 7:58 PM, Jason McIntosh wrote:
>> I’m processing the requests from the volunteers that Zack rustled up now, and wanted to share this one in particular, coming from a member of the blind gamer community who wants to use IF creation tools, Twine and Inform included. I of course stand by our decision to drop that facet from our testing, but I think this is a nice reminder that the interest is out there.
>> 
>> (They are also a Player Panels member who sounds somewhat surprised at not getting tapped?)
>> 
>> (Name & email removed because of this list’s public archive, but of course I can put folks in contact if they desire.)
>> 
>>> Begin forwarded message:
>>> 
>>> Subject: IF blind player
>>> Date: January 24, 2019 at 12:29:37 AM EST
>>> To: jmac at iftechfoundation.org <mailto:jmac at iftechfoundation.org>
>>> 
>>> Hello,
>>> 
>>> Despite me being involved in the Able Gamers Player Panel, I had no
>>> idea you were looking for testers for Interactive Fiction. I just saw
>>> the blog post but, upon seeing that the player panels are involved, I
>>> was shocked. I haven't got an email from them since October.
>>> 
>>> Despite this however, definitely consider me very interested in both
>>> helping accessibility of IF both as a player and as an aspiring
>>> author. I say aspiring author at this point because it appears that
>>> only the Sugar Cube Twine option is accessible when, perhaps, I'd like
>>> to use the default easier option. Adrift 5 is completely inaccessible
>>> and the developer doesn't seem to want to figure out a way to change
>>> it, even if suggestions are provided. The Quest desktop client is not
>>> too great either.
>>> 
>>> Inform is the closest to being accessible, but testing/debugging games
>>> in the default parchment runner internally in Inform... it needs work,
>>> as does being able to read errors and jumping to those lines in the
>>> code the errors reference. It may be easier on Windows... there are
>>> several blind Inform authors, however it was too slow and clunky on
>>> macOS using VoiceOver.
>>> 
>>> So yes, I'd love to be a tester even if we're only at the playing stage for now.
>>> 
>>> Thanks.
>> 
>> 
>> 
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> -- 
> Austin Seraphin: https://AustinSeraphin.com <https://austinseraphin.com/>
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> -- 
> Mark Christopher Barlet
> Executive Director / Founder The AbleGamers Charity. 
> Twitter @markbarlet
> 
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